KoTiK_SV
Offline 128.71.163.132:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
3% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/250
- 86/200
- 202/250
- 5/100
- 254/300
- 285/300
Quick answers
from the figures on this pageWipe timing
How often does KoTiK_SV wipe, and when?
To tell the rhythm of KoTiK_SV, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 5 hours ago.
Tags
Which tags does KoTiK_SV carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): 30 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from KoTiK_SV. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show KoTiK_SV?
On Rust Metrics, KoTiK_SV sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does KoTiK_SV hold among Rust servers?
Ranking for KoTiK_SV: #14,992 on seven-day player hours, top 66% of all ranked servers.
What is the population on KoTiK_SV?
KoTiK_SV is not responding; status offline, last seen 26 days 4 hours ago.
Server
What location is KoTiK_SV hosted in?
No region comes from KoTiK_SV. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 128.71.163.132:28015.
What Rust version is KoTiK_SV on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by KoTiK_SV. Matching protocol is required to join. Let Steam update your game.
How reliable is KoTiK_SV, and is it online now?
Check: connection. KoTiK_SV is offline at this moment. Last contact was 26 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 3 October 2026.
Settings and map
What settings and rules apply on KoTiK_SV?
Check: gather rate. The name KoTiK_SV does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is KoTiK_SV on?
The game generates a procedural map for KoTiK_SV.
How to join
How do you connect to KoTiK_SV?
To join: start Rust, press F1 and type client.connect 128.71.163.132:28015. Or press Launch Rust here and Steam opens the game and connects you.