RUST METRICSFlight deck · live data
Data live Servers11,684 Players38,205 Populated2,919 Fresh wipes 3 h95 Scan5 min
‹ All servers128.124.141.254:28015
Offline Full Queue Fresh wipe Wipe due No query

test a couple of things server

Offline 128.124.141.254:28015 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,353top 69%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does test a couple of things server wipe?

The rhythm of test a couple of things server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 12 days 8 hours ago.

Lists and filters

Which tags does test a couple of things server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from test a couple of things server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show test a couple of things server?

These Rust Metrics lists carry test a couple of things server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does test a couple of things server hold among Rust servers?

Player hours over seven days put test a couple of things server at #15,353, in the top 69% of all ranked servers.

What player count does test a couple of things server carry?

Reading for test a couple of things server: offline at this moment; last seen 5 days 5 hours ago. Check: player average. 0 over the last seven days.

Server

What location is test a couple of things server hosted in?

No region comes from test a couple of things server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 128.124.141.254:28015.

What Rust version is test a couple of things server on?

Reading: test a couple of things server, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is test a couple of things server up, and how often does it stay up?

Check: connection. test a couple of things server is offline at this moment. Last contact was 5 days 5 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Reading: first seen 23 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on test a couple of things server?

Check: gather rate. The name test a couple of things server does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on test a couple of things server?

The game generates a procedural map for test a couple of things server.

Connection

What do you do to join test a couple of things server?

To join: start Rust, press F1 and type client.connect 128.124.141.254:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.