RUST METRICSFlight deck · live data
Data live Servers11,889 Players101,018 Populated3,946 Fresh wipes 3 h400 Scan5 min
‹ All servers128.0.114.54:10500
Offline Full Queue Fresh wipe Wipe due No query

Harley's Server

Offline 128.0.114.54:10500 checked 33d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,590top 71%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Harley's Server wipe, and when?

The rhythm of Harley's Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 34 days 8 hours ago.

Tag meanings

Which tags does Harley's Server carry, and what do they mean?

These are the tags Harley's Server publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Harley's Server?

On Rust Metrics, Harley's Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Harley's Server hold among Rust servers?

Ranking for Harley's Server: #16,590 on seven-day player hours, top 71% of all ranked servers.

What is the population on Harley's Server?

Reading for Harley's Server: offline at this moment; last seen 33 days 12 hours ago.

Server

Which location does Harley's Server run from?

No region tag on Harley's Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 128.0.114.54:10500.

What Rust version is Harley's Server on?

Reading: Harley's Server, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Harley's Server, and is it online?

Reading: offline. Harley's Server last answered 33 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 25 September 2026, recorded by Rust Metrics.

Rules and settings

How is Harley's Server configured, and what rules are in force?

Reading the name gives no gather rate for Harley's Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Harley's Server?

Check: map. Procedural, size 3,500, seed 6738, generated by the game on Harley's Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto Harley's Server?

Check: join. Open Rust, press F1, then enter client.connect 128.0.114.54:10500. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.