[Slo Duo Trio]Gochi-kawa
Online 126.235.65.137:28015 checked 9m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 16 · below 20 is lag, below 10 is badEntities
48 h range 94,346–96,934 · memory 3,888 MBUptime
6 days 6 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, and #345 of the trio servers (top 55%). Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 09:31 UTC, in 15h. Every 6 days 23 hours · medium confidence
Coming wipes
- WPT 1Fri 30 Oct, 09:31 UTC15h
- WPT 2Thu 5 Nov, 19:00 UTC7d 1hFW
- WPT 3Fri 6 Nov, 09:01 UTC7d 15h
- WPT 4Fri 13 Nov, 08:31 UTC14d 14h
- WPT 5Fri 20 Nov, 08:01 UTC21d 14h
- WPT 6Fri 27 Nov, 07:31 UTC28d 13h
- WPT 7Thu 3 Dec, 19:00 UTC35d 1hFW
- WPT 8Fri 4 Dec, 07:01 UTC35d 13h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:01 UTC6d ago | 2 | – | running | 0 |
| Fri 16 Oct, 10:31 UTC13d ago | 2 | halved by day 6 | 7 days | 2 |
| Fri 9 Oct, 10:05 UTC20d ago | 3 | held half | 7 days | 0 |
| Fri 2 Oct, 13:00 UTC27d ago | 3 | halved by day 1 | 6.9 days | 0 |
| Fri 25 Sep, 09:54 UTC34d ago | 2 | halved by day 2 | 7.1 days | 0 |
| Sat 19 Sep, 10:11 UTC40d ago | 3 | halved by day 3 | 6 days | 2 |
| Fri 18 Sep, 10:57 UTC41d ago | 3 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 30/150
- 499/500
- 117/150
- 92/200
- 298/300
- 266/325
Quick answers
from the figures on this pageReset cycle
What happens on [Slo Duo Trio]Gochi-kawa when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. 41 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 20% of its recent wipes. By day 2.5 it fell below half when it didn't.
What wipe timing does [Slo Duo Trio]Gochi-kawa follow?
About every 6.9 days is how often [Slo Duo Trio]Gochi-kawa has wiped lately. Friday 30 October at 09:31 UTC is when its next wipe is due. The world in play was created 6 days 7 hours ago. Its tags carry a weekly wipe schedule.
Tags
Which tags does [Slo Duo Trio]Gochi-kawa carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp60 (Max players): 60 slots in total; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them from [Slo Duo Trio]Gochi-kawa. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which operator is behind [Slo Duo Trio]Gochi-kawa?
No other server we track uses the jp-rust.com hostname that [Slo Duo Trio]Gochi-kawa publishes.
Where does [Slo Duo Trio]Gochi-kawa appear in Rust Metrics lists and filters?
On Rust Metrics, [Slo Duo Trio]Gochi-kawa sits in these lists: Rust community servers: live readings, Trio servers, group limit 3 and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.
Player count
What position does [Slo Duo Trio]Gochi-kawa hold among Rust servers?
Player hours over seven days put [Slo Duo Trio]Gochi-kawa at #5,143, in the top 23% of all ranked servers. Among servers in trio, it stands at #345.
What player count does [Slo Duo Trio]Gochi-kawa carry?
0 of 60 slots are filled on [Slo Duo Trio]Gochi-kawa right now. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 11:00 UTC, averaging 1 players at that hour.
Operator and location
Which location does [Slo Duo Trio]Gochi-kawa run from?
No region tag on [Slo Duo Trio]Gochi-kawa. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 126.235.65.137:28015.
What Rust version is [Slo Duo Trio]Gochi-kawa on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by [Slo Duo Trio]Gochi-kawa. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for [Slo Duo Trio]Gochi-kawa?
Reading: 46 server fps on average across the last 48 hours. It never dropped below 16. Reading: 96,934 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,175 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on [Slo Duo Trio]Gochi-kawa, and is it online?
Check: connection. [Slo Duo Trio]Gochi-kawa is online at this moment. Check: restart. The uptime it reports puts the last restart about 6 days 6 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does [Slo Duo Trio]Gochi-kawa enforce, and what are its settings?
No gather rate appears in the name: [Slo Duo Trio]Gochi-kawa. Groups stop at 3 players. The label given is trio. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
What map is [Slo Duo Trio]Gochi-kawa on?
From seed 15448158, the game generates the procedural map on [Slo Duo Trio]Gochi-kawa. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto [Slo Duo Trio]Gochi-kawa?
To join: start Rust, press F1 and type client.connect 126.235.65.137:28015. Or press Launch Rust here and Steam opens the game and connects you.
