RUST METRICSFlight deck · live data
Data live Servers11,706 Players60,014 Populated3,275 Fresh wipes 3 h142 Scan5 min
‹ All servers125.142.200.43:28015
Offline Full Queue Fresh wipe Wipe due No query

My Oxide Server

Offline 125.142.200.43:28015 checked 33d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,309top 61%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does My Oxide Server wipe?

Its rhythm cannot be told from the wipes of My Oxide Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 54 days 11 hours ago.

Tag meanings

How should you read the tags on My Oxide Server?

These are the tags My Oxide Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Oxide Server?

These Rust Metrics lists carry My Oxide Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Oxide Server hold among Rust servers?

Player hours over seven days put My Oxide Server at #14,309, in the top 61% of all ranked servers.

What is the population on My Oxide Server?

My Oxide Server is not responding; status offline, last seen 33 days 3 hours ago.

Server details

Which location does My Oxide Server run from?

No region tag on My Oxide Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 125.142.200.43:28015.

What Rust version is My Oxide Server on?

Version check: Rust network protocol 2633 and build 163794 on Windows, run by My Oxide Server. Matching protocol is required to join. Let Steam update your game.

Is My Oxide Server up, and how often does it stay up?

Check: connection. My Oxide Server is offline at this moment. Last contact was 33 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 26 September 2026, recorded by Rust Metrics.

Map and rules

How is My Oxide Server configured, and what rules are in force?

Reading the name gives no gather rate for My Oxide Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on My Oxide Server?

Size 3,500 and seed 1029781210: the game generates the procedural map on My Oxide Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to My Oxide Server?

Check: join. Open Rust, press F1, then enter client.connect 125.142.200.43:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build The server runs game build 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.