My Solo PvE
Offline 124.209.87.254:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 667/750
- 50/250
- 87/250
- 370/450
- 179/250
- 162/250
Quick answers
from the figures on this pageWipe schedule
What wipe timing does My Solo PvE follow?
Its rhythm cannot be told from the wipes of My Solo PvE on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 41 days 8 hours ago the current world was made.
Tag meanings
How should you read the tags on My Solo PvE?
Tags published by My Solo PvE, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Solo PvE appear in Rust Metrics lists and filters?
On Rust Metrics, My Solo PvE sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does My Solo PvE sit in the rankings?
Ranking for My Solo PvE: #13,351 on seven-day player hours, top – of all ranked servers.
How full does My Solo PvE get?
Status for My Solo PvE: offline. Last seen 41 days 5 hours ago.
Server details
What location is My Solo PvE hosted in?
No region tag on My Solo PvE. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 124.209.87.254:28015.
What Rust version is My Solo PvE on?
Rust network protocol 2633 and build 163794 on Windows is the build My Solo PvE runs. Matching protocol is required to join. Let Steam update your game.
How reliable is My Solo PvE, and is it online now?
Check: connection. My Solo PvE is offline at this moment. Last contact was 41 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.
Map and rules
What rules does My Solo PvE enforce, and what are its settings?
No gather rate appears in the name: My Solo PvE. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Solo PvE?
The game generates a procedural map for My Solo PvE.
Join
How can you get onto My Solo PvE?
To join: start Rust, press F1 and type client.connect 124.209.87.254:28015. Or press Launch Rust here and Steam opens the game and connects you.