00001
Offline 124.127.193.76:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 513/575
- 315/400
- 42/250
- 35/250
- 91/150
- 111/200
Quick answers
from the figures on this pageWipe timing
When does 00001 wipe?
To tell the rhythm of 00001, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 40 days 7 hours ago.
Tag meanings
Which tags does 00001 carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from 00001. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does 00001 appear in Rust Metrics lists and filters?
On Rust Metrics, 00001 sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does 00001 sit in the rankings?
Player hours over seven days put 00001 at #13,253, in the top – of all ranked servers.
What player count does 00001 carry?
Reading for 00001: offline at this moment; last seen 40 days 6 hours ago.
Operator and location
Which location does 00001 run from?
No region tag on 00001. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 124.127.193.76:28015.
What Rust version is 00001 on?
Reading: 00001, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is 00001 up, and how often does it stay up?
00001 reports offline. The last reading came 40 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 18 September 2026, recorded by Rust Metrics.
Settings and map
How is 00001 configured, and what rules are in force?
No gather rate appears in the name: 00001. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is 00001 on?
The game generates a procedural map for 00001.
Connection
How do you connect to 00001?
To join: start Rust, press F1 and type client.connect 124.127.193.76:28015. Or press Launch Rust here and Steam opens the game and connects you.