RUST METRICSFlight deck · live data
Data live Servers11,846 Players84,816 Populated3,802 Fresh wipes 3 h288 Scan5 min
‹ All servers124.120.231.150:28015
Offline Full Queue Fresh wipe Wipe due No query

My Zombie Server

Offline 124.120.231.150:28015 checked 3d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 2
Rank#8,792top 39%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does My Zombie Server wipe?

To tell the rhythm of My Zombie Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 11 hours ago the current world was made.

Lists and filters

Which tags does My Zombie Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from My Zombie Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Zombie Server appear in Rust Metrics lists and filters?

On Rust Metrics, My Zombie Server sits in these lists: Rust community servers: live readings and Rust servers: zombie readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Zombie Server hold among Rust servers?

Player hours over seven days put My Zombie Server at #8,792, in the top 39% of all ranked servers.

How full does My Zombie Server get?

My Zombie Server is not responding; status offline, last seen 3 days 10 hours ago. Seven-day check: 0 players on average. Peak reading: 2.

Server details

What location is My Zombie Server hosted in?

No region comes from My Zombie Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 124.120.231.150:28015.

What Rust version is My Zombie Server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by My Zombie Server. Check: protocol. To join, your game must match; Steam handles the update.

Is My Zombie Server up, and how often does it stay up?

My Zombie Server reports offline. The last reading came 3 days 10 hours ago. Reading: 19% uptime over the last 5 full days. It was up 23 of 120 hours. The first sighting on Rust Metrics was 23 October 2026.

Map and rules

What settings and rules apply on My Zombie Server?

Reading the name gives no gather rate for My Zombie Server. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Zombie Server on?

Check: map. Procedural, size 3,500, seed 471471404, generated by the game on My Zombie Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to My Zombie Server?

Check: join. Open Rust, press F1, then enter client.connect 124.120.231.150:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.