NakamaWorld
Offline 123.50.127.0:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 507/550
- 422/450
- 63/250
- 67/250
- 55/100
- 169/200
Quick answers
from the figures on this pageWipe schedule
How often does NakamaWorld wipe, and when?
Its rhythm cannot be told from the wipes of NakamaWorld on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days 8 hours ago.
Tags
How should you read the tags on NakamaWorld?
These are the tags NakamaWorld publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show NakamaWorld?
On Rust Metrics, NakamaWorld sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does NakamaWorld sit in the rankings?
Player hours over seven days put NakamaWorld at #13,748, in the top 62% of all ranked servers.
What player count does NakamaWorld carry?
Reading for NakamaWorld: offline at this moment; last seen 22 days 6 hours ago.
Server details
Where does NakamaWorld sit?
No region comes from NakamaWorld. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 123.50.127.0:28015.
What Rust version is NakamaWorld on?
Rust network protocol 2634 and build 166652 on Windows is the build NakamaWorld runs. Matching protocol is required to join. Let Steam update your game.
Is NakamaWorld up, and how often does it stay up?
Check: connection. NakamaWorld is offline at this moment. Last contact was 22 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 6 October 2026, recorded by Rust Metrics.
Settings and map
What rules does NakamaWorld enforce, and what are its settings?
No gather rate appears in the name: NakamaWorld. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on NakamaWorld?
Check: map. Procedural, generated by the game, on NakamaWorld.
How to join
How do you connect to NakamaWorld?
Press F1 in Rust and enter client.connect 123.50.127.0:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.