NakamaWorld
Offline 123.50.126.34:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 277/250
- 209/225
- 19/250
- 21/250
- 25/100
- 94/200
Quick answers
from the figures on this pageWipe timing
When does NakamaWorld wipe?
To tell the rhythm of NakamaWorld, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 54 days 4 hours ago.
Tags
Which tags does NakamaWorld carry, and what do they mean?
These are the tags NakamaWorld publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show NakamaWorld?
Rust Metrics lists featuring NakamaWorld: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does NakamaWorld sit in the rankings?
Ranking for NakamaWorld: #14,032 on seven-day player hours, top – of all ranked servers.
What player count does NakamaWorld carry?
Reading for NakamaWorld: offline at this moment; last seen 40 days 3 hours ago.
Operator and location
Which location does NakamaWorld run from?
Reading: location. NakamaWorld gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 123.50.126.34:28015.
What Rust version is NakamaWorld on?
Reading: NakamaWorld, Rust network protocol 2633 and build 164530, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on NakamaWorld, and is it online?
Reading: offline. NakamaWorld last answered 40 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 September 2026.
Settings and map
What rules does NakamaWorld enforce, and what are its settings?
Reading the name gives no gather rate for NakamaWorld. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on NakamaWorld?
Procedural map on NakamaWorld, made by the game's generator.
How to join
How do you connect to NakamaWorld?
To join: start Rust, press F1 and type client.connect 123.50.126.34:28015. Or press Launch Rust here and Steam opens the game and connects you.