Test server 2
Offline 122.199.5.224:28017 checked 3h ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avg7-day peak 1, past the slotsServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:07 UTC4h ago | – | – | – | 1 |
| Wed 28 Oct, 13:53 UTC22h ago | – | – | – | 1 |
| Wed 28 Oct, 02:11 UTC1d ago | – | – | – | 1 |
| Wed 28 Oct, 01:44 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 05:54 UTC2d ago | – | – | – | 1 |
| Tue 20 Oct, 23:45 UTC8d ago | 1 | – | 6.3 days | 1 |
| Tue 20 Oct, 11:55 UTC9d ago | 1 | – | 0.5 days | 1 |
| Tue 13 Oct, 08:19 UTC16d ago | 1 | – | 7.1 days | 0 |
| Thu 1 Oct, 17:41 UTC FW27d ago | – | – | 11.6 days | 1 |
| Tue 29 Sep, 04:38 UTC30d ago | 1 | held half | 2.5 days | 1 |
| Mon 28 Sep, 04:43 UTC31d ago | 1 | – | 1 days | 1 |
| Mon 28 Sep, 03:05 UTC31d ago | – | – | – | 1 |
| Mon 28 Sep, 02:45 UTC31d ago | – | – | – | 1 |
| Sun 27 Sep, 22:05 UTC31d ago | 1 | – | 0.3 days | 1 |
| Sun 27 Sep, 11:26 UTC32d ago | – | – | – | 1 |
| Sun 27 Sep, 10:52 UTC32d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 08:46 UTC35d ago | – | – | – | 0 |
| Thu 24 Sep, 07:10 UTC35d ago | – | – | – | 1 |
| Thu 24 Sep, 04:08 UTC35d ago | 1 | – | 3.3 days | 0 |
| Wed 23 Sep, 06:42 UTC36d ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 13/150
- 8/150
- 6/300
- 6/300
- 79/300
- 50/100
Quick answers
from the figures on this pageWipe timing
How often does Test server 2 wipe, and when?
A new world is made every few hours by Test server 2, which keeps no wipe schedule; those resets are not wipes.
Tags
How should you read the tags on Test server 2?
Tags published by Test server 2, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs169621 (Build): Build 169621; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Test server 2 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Test server 2: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Player count
Where does Test server 2 sit in the rankings?
Player hours over seven days put Test server 2 at #7,623, in the top 34% of all ranked servers.
What is the population on Test server 2?
Reading for Test server 2: offline at this moment; last seen 3 hours ago. Check: players over seven days. Average 1, peak 1. Average at the busiest hour was 1 players, at 09:00 UTC over the last 48 hours.
Server
Which location does Test server 2 run from?
No region tag on Test server 2. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 122.199.5.224:28017.
What Rust version is Test server 2 on?
Version check: Rust network protocol 2635 and build 169621 on Windows, run by Test server 2. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Test server 2, and is it online?
Check: connection. Test server 2 is offline at this moment. Last contact was 3 hours ago. Reading: 8% uptime over the last 7 full days. It was up 13 of 168 hours. Check: first contact. Rust Metrics logged it on 17 September 2026.
Rules and settings
How is Test server 2 configured, and what rules are in force?
Reading the name gives no gather rate for Test server 2. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on Test server 2?
The game generates a procedural map for Test server 2.
Join
How can you get onto Test server 2?
Check: join. Open Rust, press F1, then enter client.connect 122.199.5.224:28017. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.