RUST METRICSFlight deck · live data
Data live Servers11,654 Players43,088 Populated2,900 Fresh wipes 3 h107 Scan5 min
‹ All servers121.186.14.21:28015
Offline Full Queue Fresh wipe Wipe due No query

My Staging Server

Offline 121.186.14.21:28015 checked 28d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,557top 70%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does My Staging Server wipe?

The rhythm of My Staging Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 35 days 13 hours ago the current world was made.

Lists and filters

Which tags does My Staging Server carry, and what do they mean?

Tags published by My Staging Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166465 (Build): The server runs game build 166465; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Staging Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Staging Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does My Staging Server sit in the rankings?

Player hours over seven days put My Staging Server at #16,557, in the top 70% of all ranked servers.

What player count does My Staging Server carry?

My Staging Server is not responding; status offline, last seen 28 days 16 hours ago.

Operator and location

What location is My Staging Server hosted in?

No region tag on My Staging Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 121.186.14.21:28015.

What Rust version is My Staging Server on?

Version check: Rust network protocol 2634 and build 166465 on Windows, run by My Staging Server. To get in, your game needs the same protocol; Steam applies the update.

Is My Staging Server up, and how often does it stay up?

Check: connection. My Staging Server is offline at this moment. Last contact was 28 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 30 September 2026, recorded by Rust Metrics.

Rules and settings

How is My Staging Server configured, and what rules are in force?

Check: gather rate. The name My Staging Server does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on My Staging Server?

Check: map. Procedural, size 3,500, seed 12345, generated by the game on My Staging Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to My Staging Server?

Check: join. Open Rust, press F1, then enter client.connect 121.186.14.21:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166465
Build The server runs game build 166465.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.