RUST METRICSFlight deck · live data
Data live Servers11,624 Players39,995 Populated3,014 Fresh wipes 3 h94 Scan5 min
‹ All servers121.166.52.252:1026
Offline Full Queue Fresh wipe Wipe due No query

A rust server

Offline 121.166.52.252:1026 checked 29m ago

COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 228 SERVER FPS

Server fps

48 h low 228 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 45,222 ×1000

Entities

48 h range 45,222–45,222 · memory 1,317 MB
1239 ET SINCE RESTART 00:06

Uptime

0 h 6 min since its last restart, at the last reading
7-day average0peak –
Rank#15,412top 69%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory1,317MBat the last reading
REC 1

Players

AveragePeak
0123414:0015:0016:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:12 UTC15h ago – – – 0
Tue 27 Oct, 16:01 UTC15h ago – – – 0
Tue 27 Oct, 15:25 UTC15h ago – – – 0
Tue 27 Oct, 15:17 UTC16h ago – – – 0
Tue 27 Oct, 14:44 UTC16h ago – – – 0
Tue 27 Oct, 14:38 UTC16h ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does A rust server wipe?

No wipe schedule is kept by A rust server, which makes a new world every few hours; those resets do not count as wipes.

Tags

Which tags does A rust server carry, and what do they mean?

Tags published by A rust server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does A rust server appear in Rust Metrics lists and filters?

On Rust Metrics, A rust server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Where does A rust server sit in the rankings?

Player hours over seven days put A rust server at #15,412, in the top 69% of all ranked servers.

How full does A rust server get?

Status for A rust server: offline. Last seen 29 minutes ago. Check: player average. 0 over the last seven days.

Server details

Where does A rust server sit?

No region tag on A rust server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 121.166.52.252:1026.

What Rust version is A rust server on?

Rust network protocol 2635 and build 168909 on Linux is the build A rust server runs. Matching protocol is required to join. Let Steam update your game.

How does A rust server perform?

Reading: 228 server fps on average across the last 48 hours. It never dropped below 228. Check: entities. The peak was 45,222, counting buildings, deployables and the rest of the world. Reading: 1,317 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on A rust server, and is it online?

A rust server reports offline. The last reading came 29 minutes ago. Reading: uptime. About 6 minutes ago it restarted, on its own count. Reading: first seen 27 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on A rust server?

Reading the name gives no gather rate for A rust server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on A rust server?

Check: map. Procedural, size 3,000, seed 1, generated by the game on A rust server. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto A rust server?

Press F1 in Rust and enter client.connect 121.166.52.252:1026. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players The server holds 40 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.