Stretch
Offline 120.88.112.245:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 176/250
- 125/200
- 19/250
- 14/250
- 18/100
- 23/200
Quick answers
from the figures on this pageWipe timing
How often does Stretch wipe, and when?
The rhythm of Stretch's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 41 days 15 hours ago.
Tags
Which tags does Stretch carry, and what do they mean?
These are the tags Stretch publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Stretch?
These Rust Metrics lists carry Stretch: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Stretch sit in the rankings?
Player hours over seven days put Stretch at #15,490, in the top 70% of all ranked servers.
What player count does Stretch carry?
Status for Stretch: offline. Last seen 40 days 17 hours ago.
Server
What location is Stretch hosted in?
No region comes from Stretch. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 120.88.112.245:28015.
What Rust version is Stretch on?
Rust network protocol 2633 and build 164530 on Windows is the build Stretch runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Stretch up, and how often does it stay up?
Stretch reports offline. The last reading came 40 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 September 2026.
Settings and map
What rules does Stretch enforce, and what are its settings?
Check: gather rate. The name Stretch does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on Stretch?
From seed 1337, the game generates the procedural map on Stretch. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join Stretch?
Check: join. Open Rust, press F1, then enter client.connect 120.88.112.245:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.