My test Server
Offline 120.147.96.250:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 13:41 UTC29d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 147/250
- 125/200
- 14/250
- 17/250
- 13/100
- 41/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on My test Server?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
When does My test Server wipe?
Its rhythm cannot be told from the wipes of My test Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 29 days 15 hours ago.
Lists and filters
How should you read the tags on My test Server?
These are the tags My test Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166196 (Build): The server runs game build 166196; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My test Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My test Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does My test Server hold among Rust servers?
Player hours over seven days put My test Server at #15,194, in the top 64% of all ranked servers.
How full does My test Server get?
Status for My test Server: offline. Last seen 27 days 12 hours ago.
Operator and location
Which location does My test Server run from?
No region comes from My test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 120.147.96.250:28015.
What Rust version is My test Server on?
Rust network protocol 2634 and build 166196 on Windows is the build My test Server runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is My test Server, and is it online now?
My test Server reports offline. The last reading came 27 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 29 September 2026.
Map and rules
How is My test Server configured, and what rules are in force?
Check: gather rate. The name My test Server does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Join
How can you get onto My test Server?
Check: join. Open Rust, press F1, then enter client.connect 120.147.96.250:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.