RUST METRICSFlight deck · live data
Data live Servers11,719 Players48,039 Populated3,199 Fresh wipes 3 h104 Scan5 min
‹ All servers12.55.200.90:28015
Offline Full Queue Fresh wipe Wipe due No query

RIPSTOPCHAOZ

Offline 12.55.200.90:28015 checked 3d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#7,348top 33%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does RIPSTOPCHAOZ wipe, and when?

To tell the rhythm of RIPSTOPCHAOZ, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 5 days ago.

Lists and filters

How should you read the tags on RIPSTOPCHAOZ?

These are the tags RIPSTOPCHAOZ publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RIPSTOPCHAOZ appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RIPSTOPCHAOZ: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does RIPSTOPCHAOZ hold among Rust servers?

Ranking for RIPSTOPCHAOZ: #7,348 on seven-day player hours, top 33% of all ranked servers.

What player count does RIPSTOPCHAOZ carry?

Status for RIPSTOPCHAOZ: offline. Last seen 3 days 20 hours ago. Seven-day check: 1 players on average. Peak reading: 1.

Operator and location

What location is RIPSTOPCHAOZ hosted in?

Reading: location. RIPSTOPCHAOZ gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 12.55.200.90:28015.

What Rust version is RIPSTOPCHAOZ on?

Reading: RIPSTOPCHAOZ, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on RIPSTOPCHAOZ, and is it online?

Reading: offline. RIPSTOPCHAOZ last answered 3 days 20 hours ago. Reading: 4% uptime over the last 4 full days. It was up 4 of 96 hours. Reading: first seen 24 October 2026, recorded by Rust Metrics.

Settings and map

What rules does RIPSTOPCHAOZ enforce, and what are its settings?

No gather rate appears in the name: RIPSTOPCHAOZ. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is RIPSTOPCHAOZ on?

Check: map. Procedural, generated by the game, on RIPSTOPCHAOZ.

Connection

How can you get onto RIPSTOPCHAOZ?

To join: start Rust, press F1 and type client.connect 12.55.200.90:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.