RUST METRICSFlight deck · live data
Data live Servers11,691 Players58,743 Populated3,438 Fresh wipes 3 h104 Scan5 min
‹ All servers119.75.94.65:28017
Offline Full Queue Fresh wipe Wipe due No query

Rust Engine local map

Offline 119.75.94.65:28017 checked 8d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,038top 59%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct22 Oct24 Oct25 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Rust Engine local map wipe, and when?

The rhythm of Rust Engine local map's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 8 days 10 hours ago.

Tags

How should you read the tags on Rust Engine local map?

Tags published by Rust Engine local map, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust Engine local map appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Engine local map: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does Rust Engine local map sit in the rankings?

Ranking for Rust Engine local map: #13,038 on seven-day player hours, top 59% of all ranked servers.

How full does Rust Engine local map get?

Status for Rust Engine local map: offline. Last seen 8 days 10 hours ago.

Server details

Where does Rust Engine local map sit?

No region comes from Rust Engine local map. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 119.75.94.65:28017.

What Rust version is Rust Engine local map on?

Rust network protocol 2634 and build 167781 on Windows is the build Rust Engine local map runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Rust Engine local map, and is it online now?

Check: connection. Rust Engine local map is offline at this moment. Last contact was 8 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 19 October 2026, recorded by Rust Metrics.

Settings and map

What rules does Rust Engine local map enforce, and what are its settings?

Check: gather rate. The name Rust Engine local map does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is Rust Engine local map on?

Check: map. Procedural, generated by the game, on Rust Engine local map.

How to join

How do you connect to Rust Engine local map?

To join: start Rust, press F1 and type client.connect 119.75.94.65:28017. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.