maptest
Offline 119.252.202.62:28950 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 15:58 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 147/250
- 116/200
- 13/250
- 18/250
- 13/100
- 29/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on maptest?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
When does maptest wipe?
Its rhythm cannot be told from the wipes of maptest on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 12 hours ago.
Tags
Which tags does maptest carry, and what do they mean?
These are the tags maptest publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show maptest?
On Rust Metrics, maptest sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does maptest hold among Rust servers?
Ranking for maptest: #15,836 on seven-day player hours, top 72% of all ranked servers.
How full does maptest get?
maptest is not responding; status offline, last seen 20 days 12 hours ago.
Server
Where does maptest sit?
No region tag on maptest. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 119.252.202.62:28950.
What Rust version is maptest on?
Reading: maptest, Rust network protocol 2634 and build 167058, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is maptest, and is it online now?
Check: connection. maptest is offline at this moment. Last contact was 20 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 8 October 2026, recorded by Rust Metrics.
Settings and map
What rules does maptest enforce, and what are its settings?
No gather rate appears in the name: maptest. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.
Join
What do you do to join maptest?
To join: start Rust, press F1 and type client.connect 119.252.202.62:28950. Or press Launch Rust here and Steam opens the game and connects you.