TestServer
Offline 119.228.206.30:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 48/250
- 83/200
- 185/250
- 3/100
- 237/300
- 336/300
Quick answers
from the figures on this pageReset cycle
When does TestServer wipe?
Its rhythm cannot be told from the wipes of TestServer on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 28 days 6 hours ago.
Lists and filters
Which tags does TestServer carry, and what do they mean?
These are the tags TestServer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): The server runs game build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does TestServer appear in Rust Metrics lists and filters?
Rust Metrics lists featuring TestServer: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does TestServer hold among Rust servers?
Player hours over seven days put TestServer at #13,909, in the top 61% of all ranked servers.
How full does TestServer get?
TestServer is not responding; status offline, last seen 26 days 14 hours ago.
Server
Where does TestServer sit?
Reading: location. TestServer gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 119.228.206.30:28015.
What Rust version is TestServer on?
Reading: TestServer, Rust network protocol 2634 and build 166494, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on TestServer, and is it online?
TestServer reports offline. The last reading came 26 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 2 October 2026.
Settings and map
What rules does TestServer enforce, and what are its settings?
Check: gather rate. The name TestServer does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on TestServer?
Procedural map on TestServer, made by the game's generator.
Join
How do you connect to TestServer?
Check: join. Open Rust, press F1, then enter client.connect 119.228.206.30:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.