RUST METRICSFlight deck · live data
Data live Servers11,790 Players66,598 Populated3,624 Fresh wipes 3 h126 Scan5 min
‹ All servers119.18.0.56:28015
Offline Full Queue Fresh wipe Wipe due No query

Kickback

Offline 119.18.0.56:28015 checked 10d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,086top 60%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct13 Oct19 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctSat 17 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 10:46 UTC11d ago 1 – running 1
Sat 17 Oct, 03:10 UTC11d ago 1 – 0.3 days 1
Mon 12 Oct, 03:46 UTC16d ago 1 held half 5 days 1
Sun 11 Oct, 10:02 UTC17d ago 1 – 0.7 days 0
Sun 11 Oct, 00:32 UTC17d ago 1 – 0.4 days 1
Thu 8 Oct, 02:42 UTC20d ago 1 – 2.9 days 1
Fri 25 Sep, 06:15 UTC33d ago 1 – 12.9 days 0
Thu 24 Sep, 07:51 UTC34d ago 1 – 0.9 days 0
Wed 23 Sep, 09:13 UTC35d ago 1 – 0.9 days 1
Tue 22 Sep, 06:51 UTC36d ago 1 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Kickback?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

What wipe timing does Kickback follow?

There is no next wipe to predict: Kickback wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 11 days 11 hours ago.

Tags

Which tags does Kickback carry, and what do they mean?

These are the tags Kickback publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Kickback?

These Rust Metrics lists carry Kickback: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does Kickback hold among Rust servers?

Ranking for Kickback: #13,086 on seven-day player hours, top 60% of all ranked servers.

What is the population on Kickback?

Status for Kickback: offline. Last seen 10 days 17 hours ago.

Server details

What location is Kickback hosted in?

No region tag on Kickback. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 119.18.0.56:28015.

What Rust version is Kickback on?

Rust network protocol 2634 and build 167781 on Windows is the build Kickback runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Kickback, and is it online?

Check: connection. Kickback is offline at this moment. Last contact was 10 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 September 2026.

Settings and map

What rules does Kickback enforce, and what are its settings?

Check: gather rate. The name Kickback does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is Kickback on?

The game generates a procedural map for Kickback.

Connection

What do you do to join Kickback?

Press F1 in Rust and enter client.connect 119.18.0.56:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp1
Max players Slots: 1.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.