RUST METRICSFlight deck · live data
Data live Servers11,805 Players82,372 Populated3,637 Fresh wipes 3 h283 Scan5 min
‹ All servers118.27.230.120:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 118.27.230.120:28015 checked 10m ago

COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg7-day peak 3, past the slots
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 51 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 48,607 ×1000

Entities

48 h range 48,439–50,963 · memory 2,194 MB
1239 ET SINCE RESTART 3D 06H

Uptime

3 days 6 hours since its last restart, at the last reading
7-day average0peak 3
Rank#5,019top 23%
Last wipe28d agono schedule published
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Memory2,194MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

wipe-day peak14players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 20hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 21 hours in, with 4 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:57 UTC FW28d ago 14+4 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Rust Server when wipe day comes?

The busiest point of its recent wipes drew 14 players on average. 21 hours after the wipe the crowd peaked on the latest wipe, with 4 more in the queue.

What wipe timing does Rust Server follow?

With the force wipe, once a month, Rust Server wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 28 days 2 hours ago the current world was made.

Tags

How should you read the tags on Rust Server?

Tags published by Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, Rust Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Rust Server sit in the rankings?

Player hours over seven days put Rust Server at #5,019, in the top 23% of all ranked servers.

What is the population on Rust Server?

Reading for Rust Server: 0 players online now. Seven-day check: 0 players on average. Peak reading: 3. The last 48 hours peaked at 13:00 UTC, averaging 2 players at that hour.

Server details

What location is Rust Server hosted in?

No region tag on Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 118.27.230.120:28015.

What Rust version is Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rust Server. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Rust Server?

Reading: 57 server fps on average across the last 48 hours. It never dropped below 51. Reading: 50,963 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,355 MB. What players call lag comes from low fps and an entity count on the rise.

Is Rust Server up, and how often does it stay up?

Check: connection. Rust Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 3 days 6 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 1 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Rust Server?

Reading the name gives no gather rate for Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is Rust Server on?

Size 3,000 and seed 1234: the game generates the procedural map on Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto Rust Server?

To join: start Rust, press F1 and type client.connect 118.27.230.120:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp0
Max players The server holds 0 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.