RUST METRICSFlight deck · live data
Data live Servers11,810 Players83,965 Populated3,630 Fresh wipes 3 h336 Scan5 min
‹ All servers118.27.229.195:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 118.27.229.195:28015 checked 11m ago

COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 57 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 70,141 ×1000

Entities

48 h range 58,693–70,141 · memory 1,701 MB
1239 ET SINCE RESTART 05:01

Uptime

5 h 1 min since its last restart, at the last reading
7-day average0peak 1
Rank#6,436top 29%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Memory1,701MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:06 UTC14d ago 1 – running 0
Wed 14 Oct, 15:56 UTC15d ago 1 – 0.6 days 0
Sat 3 Oct, 10:18 UTC26d ago 1 held half 11.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Rust Server?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe timing does Rust Server follow?

There is no next wipe to predict: Rust Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 14 days 13 hours ago.

Tag meanings

Which tags does Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rust Server?

These Rust Metrics lists carry Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Rust Server hold among Rust servers?

Player hours over seven days put Rust Server at #6,436, in the top 29% of all ranked servers.

How full does Rust Server get?

0 of 50 slots are filled on Rust Server right now. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 02:00 UTC, averaging 1 players at that hour.

Server details

Which location does Rust Server run from?

No region tag on Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 118.27.229.195:28015.

What Rust version is Rust Server on?

Reading: Rust Server, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Rust Server?

Reading: 60 server fps on average across the last 48 hours. It never dropped below 57. Check: entities. The peak was 70,141, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,298 MB. Expect lag when fps falls and entities climb.

What is the uptime on Rust Server, and is it online?

Reading: online. Rust Server answers right now. By its reported uptime, the last restart was roughly 5 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 3 October 2026.

Settings and map

What settings and rules apply on Rust Server?

No gather rate appears in the name: Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is Rust Server on?

From seed 1156067853, the game generates the procedural map on Rust Server. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto Rust Server?

To join: start Rust, press F1 and type client.connect 118.27.229.195:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.