RustNeo
Offline 117.183.35.74:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 675/750
- 50/250
- 84/250
- 370/450
- 184/250
- 170/250
Quick answers
from the figures on this pageWipe schedule
When does RustNeo wipe?
The rhythm of RustNeo's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 45 days 5 hours ago.
Lists and filters
Which tags does RustNeo carry, and what do they mean?
Tags published by RustNeo, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RustNeo appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustNeo: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does RustNeo hold among Rust servers?
Ranking for RustNeo: #15,401 on seven-day player hours, top – of all ranked servers.
What is the population on RustNeo?
RustNeo is not responding; status offline, last seen 38 days 9 hours ago.
Server
What location is RustNeo hosted in?
No region tag on RustNeo. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 117.183.35.74:28015.
What Rust version is RustNeo on?
Reading: RustNeo, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is RustNeo up, and how often does it stay up?
Check: connection. RustNeo is offline at this moment. Last contact was 38 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does RustNeo enforce, and what are its settings?
No gather rate appears in the name: RustNeo. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is RustNeo on?
Check: map. Procedural, generated by the game, on RustNeo.
Join
What do you do to join RustNeo?
Check: join. Open Rust, press F1, then enter client.connect 117.183.35.74:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.