6666
Offline 117.176.163.125:28015 checked 46d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 91/250
- 123/200
- 407/450
- 22/100
- 485/525
- 375/425
Quick answers
from the figures on this pageReset cycle
How often does 6666 wipe, and when?
Its rhythm cannot be told from the wipes of 6666 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 50 days 12 hours ago.
Lists and filters
Which tags does 6666 carry, and what do they mean?
Tags published by 6666, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): The server runs game build 163493; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does 6666 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry 6666: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does 6666 hold among Rust servers?
Ranking for 6666: #15,181 on seven-day player hours, top – of all ranked servers.
What player count does 6666 carry?
Status for 6666: offline. Last seen 46 days 8 hours ago.
Server details
What location is 6666 hosted in?
No region comes from 6666. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 117.176.163.125:28015.
What Rust version is 6666 on?
Reading: 6666, Rust network protocol 2633 and build 163493, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on 6666, and is it online?
Reading: offline. 6666 last answered 46 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does 6666 enforce, and what are its settings?
Check: gather rate. The name 6666 does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is 6666 on?
The game generates a procedural map for 6666.
Join
How can you get onto 6666?
To join: start Rust, press F1 and type client.connect 117.176.163.125:28015. Or press Launch Rust here and Steam opens the game and connects you.