RUST METRICSFlight deck · live data
Data live Servers11,640 Players39,046 Populated2,948 Fresh wipes 3 h73 Scan5 min
‹ All servers116.95.86.237:30015
Offline Full Queue Fresh wipe Wipe due No query

rustjl.cn

Offline 116.95.86.237:30015 checked 23d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,977top 71%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does rustjl.cn follow?

Its rhythm cannot be told from the wipes of rustjl.cn on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 1 hours ago the current world was made.

Tags

Which tags does rustjl.cn carry, and what do they mean?

Tags published by rustjl.cn, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does rustjl.cn appear in Rust Metrics lists and filters?

These Rust Metrics lists carry rustjl.cn: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does rustjl.cn sit in the rankings?

Player hours over seven days put rustjl.cn at #15,977, in the top 71% of all ranked servers.

How full does rustjl.cn get?

Status for rustjl.cn: offline. Last seen 23 days 1 hours ago.

Operator and location

Where does rustjl.cn sit?

No region tag on rustjl.cn. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 116.95.86.237:30015.

What Rust version is rustjl.cn on?

Reading: rustjl.cn, Rust network protocol 2634 and build 166652, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is rustjl.cn, and is it online now?

Check: connection. rustjl.cn is offline at this moment. Last contact was 23 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 5 October 2026.

Rules and settings

How is rustjl.cn configured, and what rules are in force?

Check: gather rate. The name rustjl.cn does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on rustjl.cn?

Check: map. Procedural, generated by the game, on rustjl.cn.

How to join

How do you connect to rustjl.cn?

Check: join. Open Rust, press F1, then enter client.connect 116.95.86.237:30015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Game build reading: 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.