Fables World
Offline 116.91.219.175:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 515/625
- 31/250
- 51/250
- 265/325
- 103/200
- 119/150
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Fables World follow?
To tell the rhythm of Fables World, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 5 days 19 hours ago the current world was made.
Lists and filters
Which tags does Fables World carry, and what do they mean?
Tags published by Fables World, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Fables World appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Fables World: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does Fables World sit in the rankings?
Player hours over seven days put Fables World at #8,116, in the top 37% of all ranked servers.
How full does Fables World get?
Fables World is not responding; status offline, last seen 3 days 7 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server details
Which location does Fables World run from?
No region tag on Fables World. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 116.91.219.175:28015.
What Rust version is Fables World on?
Rust network protocol 2634 and build 167781 on Linux is the build Fables World runs. Matching protocol is required to join. Let Steam update your game.
How reliable is Fables World, and is it online now?
Fables World reports offline. The last reading came 3 days 7 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. The first sighting on Rust Metrics was 24 October 2026.
Map and rules
What settings and rules apply on Fables World?
No gather rate appears in the name: Fables World. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Fables World?
Procedural map on Fables World, made by the game's generator.
Connection
How do you connect to Fables World?
To join: start Rust, press F1 and type client.connect 116.91.219.175:28015. Or press Launch Rust here and Steam opens the game and connects you.