Fables World
Offline 116.91.219.172:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 436/475
- 209/225
- 25/250
- 27/250
- 136/200
- 43/100
Quick answers
from the figures on this pageWipe schedule
How often does Fables World wipe, and when?
To tell the rhythm of Fables World, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 4 hours ago the current world was made.
Lists and filters
How should you read the tags on Fables World?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from Fables World. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Fables World?
These Rust Metrics lists carry Fables World: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Fables World sit in the rankings?
Player hours over seven days put Fables World at #15,400, in the top 69% of all ranked servers.
What player count does Fables World carry?
Fables World is not responding; status offline, last seen 6 days 3 hours ago. A seven-day average of 0 players is the reading.
Server
What location is Fables World hosted in?
No region comes from Fables World. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 116.91.219.172:28015.
What Rust version is Fables World on?
Reading: Fables World, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Fables World, and is it online now?
Check: connection. Fables World is offline at this moment. Last contact was 6 days 3 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. The first sighting on Rust Metrics was 22 October 2026.
Rules and settings
What settings and rules apply on Fables World?
Reading the name gives no gather rate for Fables World. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is off. That is Valve's anti-cheat.
What map is Fables World on?
Check: map. Procedural, generated by the game, on Fables World.
Connection
How do you connect to Fables World?
To join: start Rust, press F1 and type client.connect 116.91.219.172:28015. Or press Launch Rust here and Steam opens the game and connects you.