HomingValidation
Offline 116.91.217.101:28125 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 789/825
- 47/250
- 122/250
- 404/500
- 260/300
- 186/300
Quick answers
from the figures on this pageWipe timing
What wipe timing does HomingValidation follow?
The rhythm of HomingValidation's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 14 days 14 hours ago the current world was made.
Tag meanings
How should you read the tags on HomingValidation?
These are the tags HomingValidation publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does HomingValidation appear in Rust Metrics lists and filters?
Rust Metrics lists featuring HomingValidation: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does HomingValidation sit in the rankings?
Player hours over seven days put HomingValidation at #15,405, in the top 71% of all ranked servers.
What player count does HomingValidation carry?
Reading for HomingValidation: offline at this moment; last seen 14 days 14 hours ago.
Operator and location
Which location does HomingValidation run from?
No region comes from HomingValidation. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 116.91.217.101:28125.
What Rust version is HomingValidation on?
Rust network protocol 2634 and build 167231 on Windows is the build HomingValidation runs. Matching protocol is required to join. Let Steam update your game.
How reliable is HomingValidation, and is it online now?
Check: connection. HomingValidation is offline at this moment. Last contact was 14 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 October 2026.
Rules and settings
How is HomingValidation configured, and what rules are in force?
Check: gather rate. The name HomingValidation does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is HomingValidation on?
Procedural map on HomingValidation, made by the game's generator.
Join
How can you get onto HomingValidation?
Check: join. Open Rust, press F1, then enter client.connect 116.91.217.101:28125. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.