Reproductionrebuilt
Offline 116.91.217.101:28115 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 236/300
- 15/250
- 30/250
- 117/200
- 47/200
- 45/100
Quick answers
from the figures on this pageReset cycle
How often does Reproductionrebuilt wipe, and when?
The rhythm of Reproductionrebuilt's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 18 days 21 hours ago the current world was made.
Tag meanings
Which tags does Reproductionrebuilt carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): The server runs game build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Reproductionrebuilt. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Reproductionrebuilt?
On Rust Metrics, Reproductionrebuilt sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Reproductionrebuilt sit in the rankings?
Ranking for Reproductionrebuilt: #15,394 on seven-day player hours, top 71% of all ranked servers.
What is the population on Reproductionrebuilt?
Status for Reproductionrebuilt: offline. Last seen 14 days 18 hours ago.
Server details
Where does Reproductionrebuilt sit?
Reading: location. Reproductionrebuilt gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 116.91.217.101:28115.
What Rust version is Reproductionrebuilt on?
Version check: Rust network protocol 2634 and build 167231 on Windows, run by Reproductionrebuilt. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Reproductionrebuilt, and is it online now?
Check: connection. Reproductionrebuilt is offline at this moment. Last contact was 14 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 October 2026.
Rules and settings
What settings and rules apply on Reproductionrebuilt?
Check: gather rate. The name Reproductionrebuilt does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on Reproductionrebuilt?
The game generates a procedural map for Reproductionrebuilt.
How to join
How can you get onto Reproductionrebuilt?
Check: join. Open Rust, press F1, then enter client.connect 116.91.217.101:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.