RUST METRICSFlight deck · live data
Data live Servers11,811 Players72,496 Populated3,745 Fresh wipes 3 h141 Scan5 min
‹ All servers116.212.74.186:28015
Offline Full Queue Fresh wipe Wipe due No query

My Staging Test Server

Offline 116.212.74.186:28015 checked 35d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,183top 57%
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does My Staging Test Server wipe, and when?

To tell the rhythm of My Staging Test Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 40 days 7 hours ago the current world was made.

Tags

How should you read the tags on My Staging Test Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165253 (Build): Game build reading: 165253; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from My Staging Test Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Staging Test Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Staging Test Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does My Staging Test Server sit in the rankings?

Ranking for My Staging Test Server: #13,183 on seven-day player hours, top 57% of all ranked servers.

What player count does My Staging Test Server carry?

Reading for My Staging Test Server: offline at this moment; last seen 35 days 4 hours ago.

Operator and location

What location is My Staging Test Server hosted in?

Reading: location. My Staging Test Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 116.212.74.186:28015.

What Rust version is My Staging Test Server on?

Version check: Rust network protocol 2633 and build 165253 on Windows, run by My Staging Test Server. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is My Staging Test Server, and is it online now?

Check: connection. My Staging Test Server is offline at this moment. Last contact was 35 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 20 September 2026.

Map and rules

What rules does My Staging Test Server enforce, and what are its settings?

Check: gather rate. The name My Staging Test Server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on My Staging Test Server?

Check: map. Procedural, generated by the game, on My Staging Test Server.

How to join

How can you get onto My Staging Test Server?

To join: start Rust, press F1 and type client.connect 116.212.74.186:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165253,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165253
Build Game build reading: 165253.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.