RUST METRICSFlight deck · live data
Data live Servers11,685 Players49,486 Populated3,263 Fresh wipes 3 h136 Scan5 min
‹ All servers116.202.51.23:7002
Offline Full Queue Fresh wipe Wipe due No query

A Rust Server

Offline 116.202.51.23:7002 checked 7d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,400top 69%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 21:06 UTC7d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on A Rust Server?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

When does A Rust Server wipe?

The rhythm of A Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 7 days 3 hours ago the current world was made.

Tag meanings

How should you read the tags on A Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from A Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show A Rust Server?

These Rust Metrics lists carry A Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does A Rust Server hold among Rust servers?

Player hours over seven days put A Rust Server at #15,400, in the top 69% of all ranked servers.

What player count does A Rust Server carry?

Status for A Rust Server: offline. Last seen 7 days 3 hours ago.

Server details

Which location does A Rust Server run from?

No region tag on A Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 116.202.51.23:7002.

What Rust version is A Rust Server on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by A Rust Server. To get in, your game needs the same protocol; Steam applies the update.

How reliable is A Rust Server, and is it online now?

Check: connection. A Rust Server is offline at this moment. Last contact was 7 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 20 October 2026, recorded by Rust Metrics.

Rules and settings

How is A Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for A Rust Server. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on A Rust Server?

Procedural map on A Rust Server, made by the game's generator.

How to join

What do you do to join A Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 116.202.51.23:7002. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.