kokuu test
Offline 115.38.155.245:28015 checked 46d ago
Server instruments
no direct query in 48 hoursPlayers now
6% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 393/400
- 339/350
- 38/250
- 34/250
- 47/100
- 157/200
Quick answers
from the figures on this pageWipe timing
When does kokuu test wipe?
The rhythm of kokuu test's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 46 days 18 hours ago.
Tags
How should you read the tags on kokuu test?
Tags published by kokuu test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does kokuu test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring kokuu test: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What player count does kokuu test carry?
Status for kokuu test: offline. Last seen 46 days 5 hours ago.
Server details
Which location does kokuu test run from?
No region comes from kokuu test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 115.38.155.245:28015.
What Rust version is kokuu test on?
Reading: kokuu test, Rust network protocol 2633 and build 163794, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on kokuu test, and is it online?
Reading: offline. kokuu test last answered 46 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does kokuu test enforce, and what are its settings?
Reading the name gives no gather rate for kokuu test. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is kokuu test on?
Procedural map on kokuu test, made by the game's generator.
How to join
How do you connect to kokuu test?
Press F1 in Rust and enter client.connect 115.38.155.245:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.