kokuu test
Offline 115.37.90.85:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
5% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 580/700
- 34/250
- 69/250
- 304/400
- 123/200
- 127/225
Quick answers
from the figures on this pageReset cycle
When does kokuu test wipe?
To tell the rhythm of kokuu test, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 35 days 14 hours ago the current world was made.
Lists and filters
How should you read the tags on kokuu test?
These are the tags kokuu test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show kokuu test?
On Rust Metrics, kokuu test sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does kokuu test sit in the rankings?
Ranking for kokuu test: #13,234 on seven-day player hours, top 57% of all ranked servers.
What player count does kokuu test carry?
Reading for kokuu test: offline at this moment; last seen 35 days 14 hours ago.
Server
Where does kokuu test sit?
Reading: location. kokuu test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 115.37.90.85:28015.
What Rust version is kokuu test on?
Reading: kokuu test, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is kokuu test up, and how often does it stay up?
Check: connection. kokuu test is offline at this moment. Last contact was 35 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 22 September 2026.
Settings and map
How is kokuu test configured, and what rules are in force?
Reading the name gives no gather rate for kokuu test. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is kokuu test on?
Size 4,250 and seed 425076: the game generates the procedural map on kokuu test from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join kokuu test?
To join: start Rust, press F1 and type client.connect 115.37.90.85:28015. Or press Launch Rust here and Steam opens the game and connects you.