Staging Test Server
Offline 115.186.228.91:28015 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 12:09 UTC32d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 199/250
- 185/200
- 14/250
- 16/250
- 18/100
- 101/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Staging Test Server?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does Staging Test Server follow?
Its rhythm cannot be told from the wipes of Staging Test Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 32 days 18 hours ago the current world was made.
Tag meanings
How should you read the tags on Staging Test Server?
Tags published by Staging Test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs165948 (Build): The server runs game build 165948; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Staging Test Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Staging Test Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Staging Test Server sit in the rankings?
Ranking for Staging Test Server: #16,661 on seven-day player hours, top 71% of all ranked servers.
How full does Staging Test Server get?
Staging Test Server is not responding; status offline, last seen 32 days 18 hours ago.
Server
Which location does Staging Test Server run from?
No region tag on Staging Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 115.186.228.91:28015.
What Rust version is Staging Test Server on?
Reading: Staging Test Server, Rust network protocol 2634 and build 165948, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Staging Test Server, and is it online?
Reading: offline. Staging Test Server last answered 32 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 September 2026.
Settings and map
How is Staging Test Server configured, and what rules are in force?
Check: gather rate. The name Staging Test Server does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Staging Test Server?
Procedural map on Staging Test Server, made by the game's generator.
Connection
How do you connect to Staging Test Server?
Press F1 in Rust and enter client.connect 115.186.228.91:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.