RUST METRICSFlight deck · live data
Data live Servers11,620 Players35,915 Populated2,914 Fresh wipes 3 h77 Scan5 min
‹ All servers114.76.116.107:28015
Online Full Queue Fresh wipe Wipe due No query

[AU/NZ] Sydney #2 Small 3k custom map minis on roads

Online OC 114.76.116.107:28015 checked 14m ago

weekly wipes vanillaoxidepremium
COM 1 · connect

Server instruments

last reading Wed 05:00 UTC
0 15 30 45 60 PAX 0 /60

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 55,988 ×1000

Entities

48 h range 53,428–55,988 · memory 2,211 MB
1239 ET SINCE RESTART 2D 04H

Uptime

2 days 4 hours since its last restart, at the last reading
7-day average1peak 5
Rank#3,622top 16% · #94 in OC
Last wipe5d agoweekly schedule
Next wipe1d 12hThu 29 Oct, 18:58 UTC
Memory2,211MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, top 45% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:58 UTC, in 1d 12h. Every Thursday at 18:58 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held20%else halves by day 3

Coming wipes

  1. WPT 1Thu 29 Oct, 18:58 UTC1d 12h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 12hFW
  3. WPT 3Thu 12 Nov, 18:58 UTC15d 12h
  4. WPT 4Thu 19 Nov, 18:58 UTC22d 12h
  5. WPT 5Thu 26 Nov, 18:58 UTC29d 12h
  6. WPT 6Thu 3 Dec, 19:00 UTC36d 12hFW
  7. WPT 7Thu 10 Dec, 18:58 UTC43d 12h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 10 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:58 UTC5d ago 5 – running 1
Thu 15 Oct, 18:49 UTC12d ago 4 held half 7 days 0
Thu 8 Oct, 18:45 UTC19d ago 6 halved by day 2 7 days 0
Thu 1 Oct, 19:54 UTC FW26d ago 5 halved by day 3 7 days 0
Thu 24 Sep, 19:45 UTC33d ago 8 halved by day 3 7 days 0
Thu 17 Sep, 19:53 UTC40d ago 8 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

The busiest point of its recent wipes drew 5 players on average. Peak crowd on the latest wipe: 10 hours in. Above half that peak the crowd stayed until the next wipe in 20% of recent wipes. It fell below half by day 3 when it didn't.

How often does [AU/NZ] Sydney #2 Small 3k custom map minis on roads wipe, and when?

every Thursday at 18:58 UTC is how [AU/NZ] Sydney #2 Small 3k custom map minis on roads wipes. Due on Thursday 29 October at 18:58 UTC is its next wipe. The world it runs now was made 5 days 11 hours ago. A weekly wipe schedule is published in its tags.

Tags

Which tags does [AU/NZ] Sydney #2 Small 3k custom map minis on roads carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp60 (Max players): 60 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^q (Premium): Premium status is required to join; ^o (Oxide): Plugin framework in use: Oxide (uMod); OC (Oceania): Its browser listing: Oceania from [AU/NZ] Sydney #2 Small 3k custom map minis on roads. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [AU/NZ] Sydney #2 Small 3k custom map minis on roads appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [AU/NZ] Sydney #2 Small 3k custom map minis on roads: Rust servers in Oceania, Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Population

Where does [AU/NZ] Sydney #2 Small 3k custom map minis on roads sit in the rankings?

Top 16% of all ranked servers: [AU/NZ] Sydney #2 Small 3k custom map minis on roads takes #3,622 on seven-day player hours and #94 in Oceania.

What is the population on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

0 of 60 slots are filled on [AU/NZ] Sydney #2 Small 3k custom map minis on roads right now. Seven-day check: 1 players on average. Peak reading: 5. The last 48 hours peaked at 05:00 UTC, averaging 1 players at that hour.

Server

Where does [AU/NZ] Sydney #2 Small 3k custom map minis on roads sit?

Reading: location. The OC tag puts [AU/NZ] Sydney #2 Small 3k custom map minis on roads in Oceania. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 114.76.116.107:28015.

What Rust version is [AU/NZ] Sydney #2 Small 3k custom map minis on roads on?

Rust network protocol 2635 and build 168909 on Windows is the build [AU/NZ] Sydney #2 Small 3k custom map minis on roads runs. Matching protocol is required to join. Let Steam update your game.

How does [AU/NZ] Sydney #2 Small 3k custom map minis on roads perform?

Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Peak entity count: 55,988. Buildings, deployables and all else included. Memory peak: 2,454 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [AU/NZ] Sydney #2 Small 3k custom map minis on roads, and is it online now?

Check: connection. [AU/NZ] Sydney #2 Small 3k custom map minis on roads is online at this moment. Check: restart. The uptime it reports puts the last restart about 2 days 4 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

No gather rate appears in the name: [AU/NZ] Sydney #2 Small 3k custom map minis on roads. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Plugin count: Oxide. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Premium status is required to join. VAC is on. That is Valve's anti-cheat.

What map is [AU/NZ] Sydney #2 Small 3k custom map minis on roads on?

Size 3,000 and seed 1337: the game generates the procedural map on [AU/NZ] Sydney #2 Small 3k custom map minis on roads from them. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

How to join

How can you get onto [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

To join: start Rust, press F1 and type client.connect 114.76.116.107:28015. Or press Launch Rust here and Steam opens the game and connects you. Premium status is required to join. https://discord.com/invite/hC6DndrAXS is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^w,^v,OC,^q,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp60
Max players 60 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^q
Premium Premium status is required to join.
^o
Oxide Plugin framework in use: Oxide (uMod).

Region

OC
Oceania Its browser listing: Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.