[AU/NZ] Sydney #2 Small 3k custom map minis on roads
Online OC 114.76.116.107:28015 checked 14m ago
Server instruments
last reading Wed 05:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 53,428–55,988 · memory 2,211 MBUptime
2 days 4 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 45% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:58 UTC, in 1d 12h. Every Thursday at 18:58 UTC · high confidence
Coming wipes
- WPT 1Thu 29 Oct, 18:58 UTC1d 12h
- WPT 2Thu 5 Nov, 19:00 UTC8d 12hFW
- WPT 3Thu 12 Nov, 18:58 UTC15d 12h
- WPT 4Thu 19 Nov, 18:58 UTC22d 12h
- WPT 5Thu 26 Nov, 18:58 UTC29d 12h
- WPT 6Thu 3 Dec, 19:00 UTC36d 12hFW
- WPT 7Thu 10 Dec, 18:58 UTC43d 12h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:58 UTC5d ago | 5 | – | running | 1 |
| Thu 15 Oct, 18:49 UTC12d ago | 4 | held half | 7 days | 0 |
| Thu 8 Oct, 18:45 UTC19d ago | 6 | halved by day 2 | 7 days | 0 |
| Thu 1 Oct, 19:54 UTC FW26d ago | 5 | halved by day 3 | 7 days | 0 |
| Thu 24 Sep, 19:45 UTC33d ago | 8 | halved by day 3 | 7 days | 0 |
| Thu 17 Sep, 19:53 UTC40d ago | 8 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 20/100
- 248/300
- 12/150
- 15/100
- 0/150
- 0/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
The busiest point of its recent wipes drew 5 players on average. Peak crowd on the latest wipe: 10 hours in. Above half that peak the crowd stayed until the next wipe in 20% of recent wipes. It fell below half by day 3 when it didn't.
How often does [AU/NZ] Sydney #2 Small 3k custom map minis on roads wipe, and when?
every Thursday at 18:58 UTC is how [AU/NZ] Sydney #2 Small 3k custom map minis on roads wipes. Due on Thursday 29 October at 18:58 UTC is its next wipe. The world it runs now was made 5 days 11 hours ago. A weekly wipe schedule is published in its tags.
Tags
Which tags does [AU/NZ] Sydney #2 Small 3k custom map minis on roads carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp60 (Max players): 60 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^q (Premium): Premium status is required to join; ^o (Oxide): Plugin framework in use: Oxide (uMod); OC (Oceania): Its browser listing: Oceania from [AU/NZ] Sydney #2 Small 3k custom map minis on roads. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [AU/NZ] Sydney #2 Small 3k custom map minis on roads appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [AU/NZ] Sydney #2 Small 3k custom map minis on roads: Rust servers in Oceania, Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Population
Where does [AU/NZ] Sydney #2 Small 3k custom map minis on roads sit in the rankings?
Top 16% of all ranked servers: [AU/NZ] Sydney #2 Small 3k custom map minis on roads takes #3,622 on seven-day player hours and #94 in Oceania.
What is the population on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
0 of 60 slots are filled on [AU/NZ] Sydney #2 Small 3k custom map minis on roads right now. Seven-day check: 1 players on average. Peak reading: 5. The last 48 hours peaked at 05:00 UTC, averaging 1 players at that hour.
Server
Where does [AU/NZ] Sydney #2 Small 3k custom map minis on roads sit?
Reading: location. The OC tag puts [AU/NZ] Sydney #2 Small 3k custom map minis on roads in Oceania. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 114.76.116.107:28015.
What Rust version is [AU/NZ] Sydney #2 Small 3k custom map minis on roads on?
Rust network protocol 2635 and build 168909 on Windows is the build [AU/NZ] Sydney #2 Small 3k custom map minis on roads runs. Matching protocol is required to join. Let Steam update your game.
How does [AU/NZ] Sydney #2 Small 3k custom map minis on roads perform?
Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Peak entity count: 55,988. Buildings, deployables and all else included. Memory peak: 2,454 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is [AU/NZ] Sydney #2 Small 3k custom map minis on roads, and is it online now?
Check: connection. [AU/NZ] Sydney #2 Small 3k custom map minis on roads is online at this moment. Check: restart. The uptime it reports puts the last restart about 2 days 4 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What settings and rules apply on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
No gather rate appears in the name: [AU/NZ] Sydney #2 Small 3k custom map minis on roads. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Plugin count: Oxide. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Premium status is required to join. VAC is on. That is Valve's anti-cheat.
What map is [AU/NZ] Sydney #2 Small 3k custom map minis on roads on?
Size 3,000 and seed 1337: the game generates the procedural map on [AU/NZ] Sydney #2 Small 3k custom map minis on roads from them. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.
How to join
How can you get onto [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
To join: start Rust, press F1 and type client.connect 114.76.116.107:28015. Or press Launch Rust here and Steam opens the game and connects you. Premium status is required to join. https://discord.com/invite/hC6DndrAXS is where its website sits.
