YukikaedeServer
Offline 114.46.94.86:7777 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
25% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 77/200
- 21/200
- 40/200
- 3/200
- 27/150
- 0/100
Quick answers
from the figures on this pageWipe schedule
How often does YukikaedeServer wipe, and when?
Its rhythm cannot be told from the wipes of YukikaedeServer on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 37 days 11 hours ago the current world was made.
Lists and filters
Which tags does YukikaedeServer carry, and what do they mean?
Tags published by YukikaedeServer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): Slots: 4; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world itself is the hazard. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show YukikaedeServer?
These Rust Metrics lists carry YukikaedeServer: Rust community servers: live readings and Rust PvE servers. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Player count
What position does YukikaedeServer hold among Rust servers?
Ranking for YukikaedeServer: #14,555 on seven-day player hours, top 61% of all ranked servers.
What player count does YukikaedeServer carry?
Status for YukikaedeServer: offline. Last seen 31 days 8 hours ago.
Server
What location is YukikaedeServer hosted in?
No region comes from YukikaedeServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 114.46.94.86:7777.
What Rust version is YukikaedeServer on?
Rust network protocol 2633 and build 165217 on Windows is the build YukikaedeServer runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on YukikaedeServer, and is it online?
Check: connection. YukikaedeServer is offline at this moment. Last contact was 31 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 24 September 2026.
Map and rules
What settings and rules apply on YukikaedeServer?
No gather rate appears in the name: YukikaedeServer. 8 players per group, the default value. The mode is pve. Note the following: other players are not fought. Listing: Community server. VAC is off. That is Valve's anti-cheat.
Which map is live on YukikaedeServer?
Procedural map on YukikaedeServer, made by the game's generator.
Connection
What do you do to join YukikaedeServer?
To join: start Rust, press F1 and type client.connect 114.46.94.86:7777. Or press Launch Rust here and Steam opens the game and connects you.