RUST METRICSFlight deck · live data
Data live Servers11,696 Players45,884 Populated3,156 Fresh wipes 3 h101 Scan5 min
‹ All servers114.46.94.86:7777
Offline Full Queue Fresh wipe Wipe due No query

YukikaedeServer

Offline 114.46.94.86:7777 checked 31d ago

pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 1 /4

Players now

25% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,555top 61%
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep30 Sep2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does YukikaedeServer wipe, and when?

Its rhythm cannot be told from the wipes of YukikaedeServer on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 37 days 11 hours ago the current world was made.

Lists and filters

Which tags does YukikaedeServer carry, and what do they mean?

Tags published by YukikaedeServer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): Slots: 4; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world itself is the hazard. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show YukikaedeServer?

These Rust Metrics lists carry YukikaedeServer: Rust community servers: live readings and Rust PvE servers. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player count

What position does YukikaedeServer hold among Rust servers?

Ranking for YukikaedeServer: #14,555 on seven-day player hours, top 61% of all ranked servers.

What player count does YukikaedeServer carry?

Status for YukikaedeServer: offline. Last seen 31 days 8 hours ago.

Server

What location is YukikaedeServer hosted in?

No region comes from YukikaedeServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 114.46.94.86:7777.

What Rust version is YukikaedeServer on?

Rust network protocol 2633 and build 165217 on Windows is the build YukikaedeServer runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on YukikaedeServer, and is it online?

Check: connection. YukikaedeServer is offline at this moment. Last contact was 31 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 24 September 2026.

Map and rules

What settings and rules apply on YukikaedeServer?

No gather rate appears in the name: YukikaedeServer. 8 players per group, the default value. The mode is pve. Note the following: other players are not fought. Listing: Community server. VAC is off. That is Valve's anti-cheat.

Which map is live on YukikaedeServer?

Procedural map on YukikaedeServer, made by the game's generator.

Connection

What do you do to join YukikaedeServer?

To join: start Rust, press F1 and type client.connect 114.46.94.86:7777. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players Slots: 4.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build The server runs game build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.