My Rust Solo World
Offline 114.45.29.201:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 195/250
- 114/200
- 21/250
- 12/250
- 21/100
- 27/225
Quick answers
from the figures on this pageReset cycle
How often does My Rust Solo World wipe, and when?
The rhythm of My Rust Solo World's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 47 days 22 hours ago the current world was made.
Lists and filters
Which tags does My Rust Solo World carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): The server runs game build 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from My Rust Solo World. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Rust Solo World appear in Rust Metrics lists and filters?
On Rust Metrics, My Rust Solo World sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does My Rust Solo World sit in the rankings?
Player hours over seven days put My Rust Solo World at #12,986, in the top – of all ranked servers.
What is the population on My Rust Solo World?
Reading for My Rust Solo World: offline at this moment; last seen 44 days 23 hours ago.
Server details
Where does My Rust Solo World sit?
No region comes from My Rust Solo World. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 114.45.29.201:28015.
What Rust version is My Rust Solo World on?
Version check: Rust network protocol 2633 and build 163493 on Windows, run by My Rust Solo World. Matching protocol is required to join. Let Steam update your game.
How reliable is My Rust Solo World, and is it online now?
Reading: offline. My Rust Solo World last answered 44 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 14 September 2026.
Map and rules
What settings and rules apply on My Rust Solo World?
No gather rate appears in the name: My Rust Solo World. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Connection
How do you connect to My Rust Solo World?
Press F1 in Rust and enter client.connect 114.45.29.201:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.