My Local Test Rust Server
Offline 114.4.213.103:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe schedule
How often does My Local Test Rust Server wipe, and when?
The rhythm of My Local Test Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 42 days 1 hours ago.
Tag meanings
Which tags does My Local Test Rust Server carry, and what do they mean?
These are the tags My Local Test Rust Server publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): Game build reading: 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Local Test Rust Server?
On Rust Metrics, My Local Test Rust Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does My Local Test Rust Server sit in the rankings?
Ranking for My Local Test Rust Server: #13,338 on seven-day player hours, top – of all ranked servers.
What is the population on My Local Test Rust Server?
My Local Test Rust Server is not responding; status offline, last seen 41 days 22 hours ago.
Server details
What location is My Local Test Rust Server hosted in?
No region comes from My Local Test Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 114.4.213.103:28015.
What Rust version is My Local Test Rust Server on?
Rust network protocol 2633 and build 163207 on Windows is the build My Local Test Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is My Local Test Rust Server, and is it online now?
Reading: offline. My Local Test Rust Server last answered 41 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.
Settings and map
How is My Local Test Rust Server configured, and what rules are in force?
No gather rate appears in the name: My Local Test Rust Server. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Local Test Rust Server?
Procedural map on My Local Test Rust Server, made by the game's generator.
Connection
How do you connect to My Local Test Rust Server?
Press F1 in Rust and enter client.connect 114.4.213.103:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.