RUST METRICSFlight deck · live data
Data live Servers11,596 Players34,270 Populated2,854 Fresh wipes 3 h61 Scan5 min
‹ All servers114.16.196.8:28015
Offline Full Queue Fresh wipe Wipe due No query

test123

Offline 114.16.196.8:28015 checked 25d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,915top 69%
Last wipe30d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep2 Oct4 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 10:32 UTC30d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on test123 when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 2 hours in.

When does test123 wipe?

To tell the rhythm of test123, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 30 days 18 hours ago the current world was made.

Tags

Which tags does test123 carry, and what do they mean?

These are the tags test123 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show test123?

Rust Metrics lists featuring test123: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does test123 sit in the rankings?

Player hours over seven days put test123 at #15,915, in the top 69% of all ranked servers.

What is the population on test123?

Status for test123: offline. Last seen 25 days 19 hours ago.

Server details

Where does test123 sit?

No region comes from test123. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 114.16.196.8:28015.

What Rust version is test123 on?

Reading: test123, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.

Is test123 up, and how often does it stay up?

Reading: offline. test123 last answered 25 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 27 September 2026.

Map and rules

What rules does test123 enforce, and what are its settings?

Reading the name gives no gather rate for test123. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on test123?

Check: map. Procedural, generated by the game, on test123.

Connection

How do you connect to test123?

Press F1 in Rust and enter client.connect 114.16.196.8:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build The server runs game build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.