MyRustPrivateServer
Offline 112.97.204.140:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 309/300
- 21/250
- 18/250
- 199/200
- 102/200
- 28/100
Quick answers
from the figures on this pageWipe timing
How often does MyRustPrivateServer wipe, and when?
Its rhythm cannot be told from the wipes of MyRustPrivateServer on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 38 days 17 hours ago the current world was made.
Lists and filters
Which tags does MyRustPrivateServer carry, and what do they mean?
Tags published by MyRustPrivateServer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): 4 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show MyRustPrivateServer?
These Rust Metrics lists carry MyRustPrivateServer: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does MyRustPrivateServer hold among Rust servers?
Player hours over seven days put MyRustPrivateServer at #14,752, in the top 64% of all ranked servers.
What is the population on MyRustPrivateServer?
Reading for MyRustPrivateServer: offline at this moment; last seen 36 days 15 hours ago.
Server
Which location does MyRustPrivateServer run from?
No region comes from MyRustPrivateServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 112.97.204.140:28015.
What Rust version is MyRustPrivateServer on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by MyRustPrivateServer. Check: protocol. To join, your game must match; Steam handles the update.
Is MyRustPrivateServer up, and how often does it stay up?
Check: connection. MyRustPrivateServer is offline at this moment. Last contact was 36 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 21 September 2026.
Map and rules
How is MyRustPrivateServer configured, and what rules are in force?
Reading the name gives no gather rate for MyRustPrivateServer. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on MyRustPrivateServer?
Check: map. Procedural, generated by the game, on MyRustPrivateServer.
How to join
How do you connect to MyRustPrivateServer?
Press F1 in Rust and enter client.connect 112.97.204.140:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.