Chirpy Rural PvE
Offline 112.24.6.221:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 242/250
- 14/250
- 21/250
- 151/200
- 60/200
- 34/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does Chirpy Rural PvE follow?
Its rhythm cannot be told from the wipes of Chirpy Rural PvE on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 13 hours ago.
Lists and filters
Which tags does Chirpy Rural PvE carry, and what do they mean?
Tags published by Chirpy Rural PvE, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Chirpy Rural PvE?
On Rust Metrics, Chirpy Rural PvE sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Chirpy Rural PvE hold among Rust servers?
Player hours over seven days put Chirpy Rural PvE at #15,990, in the top 71% of all ranked servers.
What is the population on Chirpy Rural PvE?
Reading for Chirpy Rural PvE: offline at this moment; last seen 21 days 13 hours ago.
Server
What location is Chirpy Rural PvE hosted in?
No region tag on Chirpy Rural PvE. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 112.24.6.221:28015.
What Rust version is Chirpy Rural PvE on?
Reading: Chirpy Rural PvE, Rust network protocol 2634 and build 166652, Windows. Matching protocol is required to join. Let Steam update your game.
Is Chirpy Rural PvE up, and how often does it stay up?
Chirpy Rural PvE reports offline. The last reading came 21 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 6 October 2026.
Map and rules
What settings and rules apply on Chirpy Rural PvE?
No gather rate appears in the name: Chirpy Rural PvE. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is Chirpy Rural PvE on?
The game generates a procedural map for Chirpy Rural PvE.
Join
What do you do to join Chirpy Rural PvE?
Press F1 in Rust and enter client.connect 112.24.6.221:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.