RustPersionalServise_
Offline 112.224.226.183:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 355/375
- 327/325
- 33/250
- 34/250
- 55/100
- 168/200
Quick answers
from the figures on this pageReset cycle
When does RustPersionalServise_ wipe?
To tell the rhythm of RustPersionalServise_, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 20 days ago the current world was made.
Tags
How should you read the tags on RustPersionalServise_?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from RustPersionalServise_. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RustPersionalServise_ appear in Rust Metrics lists and filters?
On Rust Metrics, RustPersionalServise_ sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does RustPersionalServise_ hold among Rust servers?
Ranking for RustPersionalServise_: #15,800 on seven-day player hours, top 72% of all ranked servers.
What player count does RustPersionalServise_ carry?
Status for RustPersionalServise_: offline. Last seen 19 days 5 hours ago.
Server details
Which location does RustPersionalServise_ run from?
Reading: location. RustPersionalServise_ gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 112.224.226.183:28015.
What Rust version is RustPersionalServise_ on?
Reading: RustPersionalServise_, Rust network protocol 2634 and build 167398, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is RustPersionalServise_, and is it online now?
Check: connection. RustPersionalServise_ is offline at this moment. Last contact was 19 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 10 October 2026.
Map and rules
What rules does RustPersionalServise_ enforce, and what are its settings?
Reading the name gives no gather rate for RustPersionalServise_. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustPersionalServise_?
The game generates a procedural map for RustPersionalServise_.
How to join
What do you do to join RustPersionalServise_?
Check: join. Open Rust, press F1, then enter client.connect 112.224.226.183:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.