RUST METRICSFlight deck · live data
Data live Servers11,641 Players44,965 Populated3,093 Fresh wipes 3 h105 Scan5 min
‹ All servers112.213.229.178:28016
Offline Full Queue Fresh wipe Wipe due No query

WindowsGSM - Server #2223

Offline 112.213.229.178:28016 checked 41d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,414no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does WindowsGSM - Server #2223 wipe, and when?

The rhythm of WindowsGSM - Server #2223's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 41 days 4 hours ago.

Tags

Which tags does WindowsGSM - Server #2223 carry, and what do they mean?

These are the tags WindowsGSM - Server #2223 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show WindowsGSM - Server #2223?

Rust Metrics lists featuring WindowsGSM - Server #2223: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does WindowsGSM - Server #2223 hold among Rust servers?

Player hours over seven days put WindowsGSM - Server #2223 at #15,414, in the top – of all ranked servers.

How full does WindowsGSM - Server #2223 get?

Status for WindowsGSM - Server #2223: offline. Last seen 41 days 3 hours ago.

Server details

Which location does WindowsGSM - Server #2223 run from?

No region tag on WindowsGSM - Server #2223. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 112.213.229.178:28016.

What Rust version is WindowsGSM - Server #2223 on?

Version check: Rust network protocol 2633 and build 164530 on Windows, run by WindowsGSM - Server #2223. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is WindowsGSM - Server #2223, and is it online now?

Reading: offline. WindowsGSM - Server #2223 last answered 41 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 September 2026.

Rules and settings

What rules does WindowsGSM - Server #2223 enforce, and what are its settings?

Check: gather rate. The name WindowsGSM - Server #2223 does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on WindowsGSM - Server #2223?

Procedural map on WindowsGSM - Server #2223, made by the game's generator.

Connection

How can you get onto WindowsGSM - Server #2223?

To join: start Rust, press F1 and type client.connect 112.213.229.178:28016. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build Game build reading: 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.