RUST METRICSFlight deck · live data
Data live Servers11,784 Players66,602 Populated3,516 Fresh wipes 3 h198 Scan5 min
‹ All servers112.213.159.242:28015
Offline Full Queue Fresh wipe Wipe due No query

Sons of Kei - Rust

Offline 112.213.159.242:28015 checked 17d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,602top 71%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct9 Oct12 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:08 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Sons of Kei - Rust?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 13 hours.

What wipe timing does Sons of Kei - Rust follow?

Its rhythm cannot be told from the wipes of Sons of Kei - Rust on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 3 hours ago.

Lists and filters

How should you read the tags on Sons of Kei - Rust?

Tags published by Sons of Kei - Rust, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Sons of Kei - Rust appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Sons of Kei - Rust: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Sons of Kei - Rust hold among Rust servers?

Ranking for Sons of Kei - Rust: #15,602 on seven-day player hours, top 71% of all ranked servers.

What is the population on Sons of Kei - Rust?

Reading for Sons of Kei - Rust: offline at this moment; last seen 17 days 7 hours ago.

Operator and location

Which location does Sons of Kei - Rust run from?

No region tag on Sons of Kei - Rust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 112.213.159.242:28015.

What Rust version is Sons of Kei - Rust on?

Version check: Rust network protocol 2634 and build 166652 on Linux, run by Sons of Kei - Rust. Matching protocol is required to join. Let Steam update your game.

Is Sons of Kei - Rust up, and how often does it stay up?

Check: connection. Sons of Kei - Rust is offline at this moment. Last contact was 17 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 2 October 2026.

Rules and settings

How is Sons of Kei - Rust configured, and what rules are in force?

No gather rate appears in the name: Sons of Kei - Rust. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is Sons of Kei - Rust on?

Check: map. Procedural, generated by the game, on Sons of Kei - Rust.

Join

What do you do to join Sons of Kei - Rust?

Press F1 in Rust and enter client.connect 112.213.159.242:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players Slots: 5.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build The server runs game build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.