RUST METRICSFlight deck · live data
Data live Servers11,837 Players77,657 Populated3,729 Fresh wipes 3 h257 Scan5 min
‹ All servers112.207.105.222:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Dev 4x4 Map [No EAC]

Offline 112.207.105.222:28015 checked 22d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,967top 71%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 19:32 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Rust Dev 4x4 Map [No EAC]?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

When does Rust Dev 4x4 Map [No EAC] wipe?

The rhythm of Rust Dev 4x4 Map [No EAC]'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 18 hours ago.

Tag meanings

Which tags does Rust Dev 4x4 Map [No EAC] carry, and what do they mean?

These are the tags Rust Dev 4x4 Map [No EAC] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust Dev 4x4 Map [No EAC] appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust Dev 4x4 Map [No EAC]: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Rust Dev 4x4 Map [No EAC] sit in the rankings?

Ranking for Rust Dev 4x4 Map [No EAC]: #15,967 on seven-day player hours, top 71% of all ranked servers.

What player count does Rust Dev 4x4 Map [No EAC] carry?

Status for Rust Dev 4x4 Map [No EAC]: offline. Last seen 22 days 16 hours ago.

Server details

Which location does Rust Dev 4x4 Map [No EAC] run from?

No region comes from Rust Dev 4x4 Map [No EAC]. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 112.207.105.222:28015.

What Rust version is Rust Dev 4x4 Map [No EAC] on?

Version check: Rust network protocol 2634 and build 166652 on Windows, run by Rust Dev 4x4 Map [No EAC]. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Rust Dev 4x4 Map [No EAC], and is it online now?

Rust Dev 4x4 Map [No EAC] reports offline. The last reading came 22 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 6 October 2026.

Settings and map

What settings and rules apply on Rust Dev 4x4 Map [No EAC]?

No gather rate appears in the name: Rust Dev 4x4 Map [No EAC]. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.

Which map is live on Rust Dev 4x4 Map [No EAC]?

The game generates a procedural map for Rust Dev 4x4 Map [No EAC].

How to join

How do you connect to Rust Dev 4x4 Map [No EAC]?

Press F1 in Rust and enter client.connect 112.207.105.222:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Game build reading: 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.