RUST METRICSFlight deck · live data
Data live Servers11,721 Players56,361 Populated3,397 Fresh wipes 3 h135 Scan5 min
‹ All servers112.149.91.140:28035
Offline Full Queue Fresh wipe Wipe due No query

BUNDANG_LOCAL_TILEFIX

Offline 112.149.91.140:28035 checked 11d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,108top 70%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does BUNDANG_LOCAL_TILEFIX wipe?

Its rhythm cannot be told from the wipes of BUNDANG_LOCAL_TILEFIX on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 12 days 12 hours ago.

Lists and filters

Which tags does BUNDANG_LOCAL_TILEFIX carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from BUNDANG_LOCAL_TILEFIX. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does BUNDANG_LOCAL_TILEFIX appear in Rust Metrics lists and filters?

On Rust Metrics, BUNDANG_LOCAL_TILEFIX sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does BUNDANG_LOCAL_TILEFIX hold among Rust servers?

Ranking for BUNDANG_LOCAL_TILEFIX: #15,108 on seven-day player hours, top 70% of all ranked servers.

How full does BUNDANG_LOCAL_TILEFIX get?

Reading for BUNDANG_LOCAL_TILEFIX: offline at this moment; last seen 11 days 13 hours ago.

Server details

Which location does BUNDANG_LOCAL_TILEFIX run from?

No region tag on BUNDANG_LOCAL_TILEFIX. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 112.149.91.140:28035.

What Rust version is BUNDANG_LOCAL_TILEFIX on?

Rust network protocol 2634 and build 167781 on Windows is the build BUNDANG_LOCAL_TILEFIX runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on BUNDANG_LOCAL_TILEFIX, and is it online?

Check: connection. BUNDANG_LOCAL_TILEFIX is offline at this moment. Last contact was 11 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 16 October 2026, recorded by Rust Metrics.

Rules and settings

How is BUNDANG_LOCAL_TILEFIX configured, and what rules are in force?

Check: gather rate. The name BUNDANG_LOCAL_TILEFIX does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Connection

How can you get onto BUNDANG_LOCAL_TILEFIX?

Check: join. Open Rust, press F1, then enter client.connect 112.149.91.140:28035. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players The server holds 1 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.