BUNDANG_LOCAL_TILEFIX
Offline 112.149.91.140:28035 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 468/525
- 28/250
- 48/250
- 223/275
- 83/200
- 93/150
Quick answers
from the figures on this pageReset cycle
When does BUNDANG_LOCAL_TILEFIX wipe?
Its rhythm cannot be told from the wipes of BUNDANG_LOCAL_TILEFIX on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 12 days 12 hours ago.
Lists and filters
Which tags does BUNDANG_LOCAL_TILEFIX carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from BUNDANG_LOCAL_TILEFIX. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does BUNDANG_LOCAL_TILEFIX appear in Rust Metrics lists and filters?
On Rust Metrics, BUNDANG_LOCAL_TILEFIX sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does BUNDANG_LOCAL_TILEFIX hold among Rust servers?
Ranking for BUNDANG_LOCAL_TILEFIX: #15,108 on seven-day player hours, top 70% of all ranked servers.
How full does BUNDANG_LOCAL_TILEFIX get?
Reading for BUNDANG_LOCAL_TILEFIX: offline at this moment; last seen 11 days 13 hours ago.
Server details
Which location does BUNDANG_LOCAL_TILEFIX run from?
No region tag on BUNDANG_LOCAL_TILEFIX. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 112.149.91.140:28035.
What Rust version is BUNDANG_LOCAL_TILEFIX on?
Rust network protocol 2634 and build 167781 on Windows is the build BUNDANG_LOCAL_TILEFIX runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on BUNDANG_LOCAL_TILEFIX, and is it online?
Check: connection. BUNDANG_LOCAL_TILEFIX is offline at this moment. Last contact was 11 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 16 October 2026, recorded by Rust Metrics.
Rules and settings
How is BUNDANG_LOCAL_TILEFIX configured, and what rules are in force?
Check: gather rate. The name BUNDANG_LOCAL_TILEFIX does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Connection
How can you get onto BUNDANG_LOCAL_TILEFIX?
Check: join. Open Rust, press F1, then enter client.connect 112.149.91.140:28035. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.