Private PVE Server
Offline 111.33.199.185:28015 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 80/200
- 13/200
- 37/200
- 9/200
- 29/150
- 2/100
Quick answers
from the figures on this pageReset cycle
How often does Private PVE Server wipe, and when?
Its rhythm cannot be told from the wipes of Private PVE Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 33 days 12 hours ago the current world was made.
Lists and filters
Which tags does Private PVE Server carry, and what do they mean?
Tags published by Private PVE Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Private PVE Server?
On Rust Metrics, Private PVE Server sits in these lists: Rust community servers: live readings and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Player count
What position does Private PVE Server hold among Rust servers?
Player hours over seven days put Private PVE Server at #12,206, in the top 53% of all ranked servers.
What player count does Private PVE Server carry?
Status for Private PVE Server: offline. Last seen 33 days 11 hours ago.
Server details
Where does Private PVE Server sit?
No region tag on Private PVE Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 111.33.199.185:28015.
What Rust version is Private PVE Server on?
Reading: Private PVE Server, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.
Is Private PVE Server up, and how often does it stay up?
Reading: offline. Private PVE Server last answered 33 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 25 September 2026.
Rules and settings
What rules does Private PVE Server enforce, and what are its settings?
Reading the name gives no gather rate for Private PVE Server. No limit is set beyond the default. Groups take up to 8 players. pve, other players are not fought — that is the game mode. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Private PVE Server?
Procedural map on Private PVE Server, made by the game's generator.
Connection
How can you get onto Private PVE Server?
Press F1 in Rust and enter client.connect 111.33.199.185:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.