Name
Offline 111.255.27.209:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 19:15 UTC31d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 812/850
- 59/250
- 126/250
- 510/575
- 316/350
- 231/325
Quick answers
from the figures on this pageWipe schedule
What happens on Name when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Name follow?
To tell the rhythm of Name, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 31 days 23 hours ago the current world was made.
Lists and filters
How should you read the tags on Name?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from Name. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Name appear in Rust Metrics lists and filters?
On Rust Metrics, Name sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Name sit in the rankings?
Ranking for Name: #16,487 on seven-day player hours, top 71% of all ranked servers.
What player count does Name carry?
Reading for Name: offline at this moment; last seen 31 days 22 hours ago.
Operator and location
Where does Name sit?
Reading: location. Name gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 111.255.27.209:28015.
What Rust version is Name on?
Reading: Name, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Name, and is it online?
Reading: offline. Name last answered 31 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 25 September 2026, recorded by Rust Metrics.
Rules and settings
How is Name configured, and what rules are in force?
Reading the name gives no gather rate for Name. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is Name on?
Procedural map on Name, made by the game's generator.
How to join
How can you get onto Name?
Press F1 in Rust and enter client.connect 111.255.27.209:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.