lyle
Offline 111.18.6.251:28069 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 160/250
- 95/200
- 15/250
- 17/250
- 15/100
- 17/200
Quick answers
from the figures on this pageReset cycle
How often does lyle wipe, and when?
The rhythm of lyle's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 14 days 8 hours ago the current world was made.
Lists and filters
How should you read the tags on lyle?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from lyle. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show lyle?
On Rust Metrics, lyle sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does lyle sit in the rankings?
Player hours over seven days put lyle at #15,085, in the top 70% of all ranked servers.
What is the population on lyle?
lyle is not responding; status offline, last seen 13 days 9 hours ago.
Operator and location
Which location does lyle run from?
No region comes from lyle. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 111.18.6.251:28069.
What Rust version is lyle on?
Reading: lyle, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on lyle, and is it online?
Check: connection. lyle is offline at this moment. Last contact was 13 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 14 October 2026.
Settings and map
What rules does lyle enforce, and what are its settings?
Check: gather rate. The name lyle does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is lyle on?
Procedural map on lyle, made by the game's generator.
Join
How do you connect to lyle?
Press F1 in Rust and enter client.connect 111.18.6.251:28069. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.