222
Offline 111.163.46.30:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 508/550
- 423/450
- 57/250
- 58/250
- 57/100
- 151/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does 222 follow?
Its rhythm cannot be told from the wipes of 222 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 55 days 10 hours ago.
Lists and filters
Which tags does 222 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from 222. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does 222 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring 222: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does 222 sit in the rankings?
Ranking for 222: #12,883 on seven-day player hours, top – of all ranked servers.
What is the population on 222?
222 is not responding; status offline, last seen 44 days 21 hours ago.
Server details
Which location does 222 run from?
No region comes from 222. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 111.163.46.30:28015.
What Rust version is 222 on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by 222. Matching protocol is required to join. Let Steam update your game.
How reliable is 222, and is it online now?
222 reports offline. The last reading came 44 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does 222 enforce, and what are its settings?
Check: gather rate. The name 222 does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. VAC is off. That is Valve's anti-cheat.
What map is 222 on?
The game generates a procedural map for 222.
Connection
How do you connect to 222?
Check: join. Open Rust, press F1, then enter client.connect 111.163.46.30:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.